Mission
mission

The mission of the TMETA team is to build a system in which the creators can create, play, share and trade without centralized governance and enjoy secure copyright ownership, while allowing the TMETA token TMT to reserve more DeFi.

Create in your TEMTA territory
Create on your TMETA land

The TMETA territory is a blockchain-supported digital token (ERC-20 standard of BSC) represented as a physical parcel of the TMETA Metaverse. The TMETA territory allow players to own a portion of the Metaverse and thus collocate contents (assets and games). The TMETA Metaverse is a map based on 166,464 territories (408*408). Territory is the physical space in the Metaverse that players use to create games and profit from. Territory is used to publish your game or rented to game creators. Each territory has a set of pre-built terrains which can be altered and modified by the users who own it (or by other players they invite).

BUY
Why use TMT tokens?
Why use TMT tokens?

TMETA tokens are an integral part of the TMETA platform. We are working hard to build key mechanics that are tied to the TMETA platform and its value. TMETA tokens are an ERC-20 practical token built on Binance smart chain blockchain.

NFT
Non-homogeneous tokens

NFTs are virtual tokens stored on a blockchain and feature digital scarcity, security and authenticity. They are unique, indivisible, and non-interchangeable, giving true digital ownership to in-game assets.

Pledged Mining
Pledge Mining

Pledged Mining: Pledge quantity =TAC quantity (60% of pledge quantity*TMT price /TAC price)+TMT quantity (40% of pledge quantity)

*annual rate 100%, TMT produced every day

Tokenomics
Tokenomics

TMETA is a tool tag used as a basis for transactions and interactions throughout the TMETA ecosystem, and an ERC-20 practical token built on Binance smart chain blockchain. It will be used by players, creators and publishers across the entire ecosystem, enabling creators and players to exchange assets and games, and building a user-based reward platform. Meanwhile, an ecosystem is developed, in which creators and players can share a variety of truly unique gaming experiences.

Creator Market
Player Market
Market Solution

The main challenge faced by voxel art creators in the current game environment is that they have limited or no legitimate rights to the intellectual property they create. This can result in the artists or creators gaining little or no financial benefits after spending a lot of time creating their game world, thus frustrating the artists or creators.

Another problem faced by creators is establishing creative ownership of their works, especially when other players copy, modify, or build upon their original works physically. Without a system to identify and track the ownership of works, it’s almost impossible to tell whether it is original or plagiarized.

Finally, the shared reliance on fiat currency and credit card transactions means that there has always been the threat of credit card frauds. Currently, 7.5% of illegal transactions in games are due to credit card frauds, which can disrupt the whole game economy.

The TMETA platform gives creators real ownership of everything they create by registering all assets they create as non-functional assets. The creators hold full copyright and ownership of all the works created by themselves, and can sell and trade the works to obtain all the benefits of the works. Transactions through blockchain in Binance effectively avoid the problem of credit card frauds. In addition to addressing these issues, the TMETA platform aims to bring more value to what creators create. For the first time ever, the creators will be able to see how their creations come to life when their uploaded assets being used on a piece of territory. This is part of a great experience that allows the creators to truly feel the magic of it.

For players who primarily intend to play the game and buy the items, rather than create and sell them, issues of ownership or compensation are less important. However, another issue that directly concerns these players is that they spend money on items in the game, but they can’t get it back.

For example, if they stop playing the game, all the items they bought immediately become worthless. If the game is shut down for certain reasons, such as a decline in popularity that leads to a decrease in revenue, all purchases made in the game will varnish, which is especially true in free-to-play games. Item purchasing is like a one-way street. Players pay for items in the game, but if they no longer use an item, they can’t recover their money paid, or legally sell it to other players. Therefore, players can’t be compensated if the game is taken off the market. The TMETA platform is built to allow the players to hold ownership of all of their items in the game, so that they can transfer or sell their purchases to others when they stop playing the game, and even if the game is taken off the market. As the TMETA platform embraces across-application interoperability, blockchain provides games with the ability to leverage shared assets. Items, characters, and other game elements can also be used in other games. These games are no longer confined to a narrow digital ecosystem.

The first stage of this process is the creation of a decentralized game community, with some elements centrally managed by TMETA and others decentralized among the creators and players themselves. We are also trying to build mechanisms that allow both players and creators to have full ownership of their items in the game, and that make their purchases work elsewhere to prevent empty-handedness.

Various Types of Fungible Tokens
Multiple classes of replaceable tokens

In TMETA, we have spent a lot of time figuring out how to maintain the security and integrity of blockchain assets while still delivery the speed and flexibility expected by players and creators. As with many aspects of game design, you can’t get everything you want easily, so you need to balance elements to realize the best solution.

Interoperability
Since we use the Binance smart chain as the basis for our ERC-1155/ERC721 implementation, any platform/wallet that supports ERC-1155/ ERC-721 will be able to examine and use our assets. This means that independent developers can rely on a lot of assets that our players will create.
Meta-trading
The purpose of TMETA is to introduce non-cryptocurrency users to the blockchain world. To achieve this, we believe that the system should be as transparent to the users as possible, so that the non-cryptocurrency users have a better, more popular and clearer understanding of the blockchain world, and become more curious about and long for the blockchain world.
Wallet
We minimize back-end security risks by reducing the liability of popular wallet systems that are used only for recommendations and whitelists. Other wallets are hot wallets that update the platform with new contracts and parameters. These can later become part of the governance mechanism.
Security
The TMETA market relies on the security of Binance smart chain to realize its operation of smart contracts. The only wallet that affects our smart contract logic is our wallet.